Overworld

The Overworld is one of two maps that feature in every mission. Unlike the Underworld, this is not the Player's realm and the player cannot build here. However, to some degree the player can exercise change over the Overworld by destroying certain structures. This is where Mankind is most often based, usually in some fortified location, sending troops to deal with the Player's presence. The missions on the Overworld are however widely varied, with a very different locale presented in nearly every mission, a different type of enemy presence and goal, and different objectives for the player to achieve on their quest to world domination. Puzzle elements will often be found here, to be overcome with the tools creatures present the player with. In addition, special rewards such as secret Almanac lore entries and even hidden Artifacts may be found by carefully exploring the Overworld!

Commonly, one will find peasants here, which while of no real threat may sometimes hide gold within their dwellings. These peasants may sometimes alert the local armed forces, which is something to avoid during stealth scenarios, but in some cases, if dragged to the Underworld, their corpses make ideal resources for the creation of the Undead. The rest of the enemies that players will find here are far less laughable.

The Overworld will also feature weathers appropriate to the locale and day/night cycles. Visibility during night is often greatly reduced for humans and even some of your own creatures, but a select few will be unaffected by the dark, due to their affinity with low level-environments. Night may also bestow certain perks to a select few creatures, but daytime may even kill some if they are left unattended.

The locales featured in the overworld will be numerous - from rolling hills and plains, through rotting swamps and arid deserts, to majestic mountain peaks and frozen wastes.